Hire Remote Game Producers
Table of Contents
Hire Game Producers Who Ship Games on Time
Game production is the discipline that turns creative ambition into shipped products. The producers who can maintain a realistic schedule when scope creep threatens to derail a launch, who can coordinate 30 people across art, engineering, and design without becoming a bottleneck, and who understand the difference between a milestone that’s “done” and a milestone that’s actually shippable — those producers are the ones who get games out the door.
We match you with senior Game Producers who’ve shipped PC, console, and mobile titles — producers who understand game development realities, who can manage creative teams without crushing creativity, and who know how to make hard scope decisions before they become launch crises.
Start in days, not months. Pay 50% less than equivalent US-based game production talent.
What Our Game Producers Do
Project Management & Scheduling
Production schedule creation, milestone planning, sprint management, and the ongoing schedule maintenance that keeps development on track when reality diverges from plan. Producers who build schedules that account for game development uncertainty — not optimistic plans that assume everything goes right.
Team Coordination & Communication
Cross-discipline coordination between art, engineering, design, and QA teams, stakeholder communication, and the production communication systems that keep everyone aligned without drowning in meetings. Producers who remove blockers rather than creating them.
Scope Management
Feature prioritization, scope negotiation, cut decisions, and the production discipline that ensures the game that ships is the best version of what’s achievable — not a compromised version of an overambitious plan. Producers who can say no to good ideas in service of shipping a great game.
Outsource & Vendor Management
Art outsource management, vendor coordination, quality review processes, and the production systems that make external team contributions integrate smoothly with internal production. Producers who’ve managed outsource pipelines at scale.
Game Production Technology Stack
Project Management: Jira, Shotgrid (Autodesk), Hansoft, Trello, Notion — production tracking and milestone management
Communication: Slack, Discord, Confluence — team communication and documentation
Scheduling: Microsoft Project, Smartsheet, Google Sheets — production scheduling and resource planning
Version Control: Perforce, Git — production oversight of version control workflows
Client Success Story: AA Studio — Production Rescue That Shipped a Game 6 Months Late (vs. 18 Months)
A 25-person studio building an action RPG was 18 months behind schedule with no clear path to launch. The production system had collapsed: no milestone tracking, no scope control, and a team that had lost confidence in the project’s ability to ship. Our Game Producer conducted a production audit in week 1: identified 340 open tasks with no priority, 12 features in active development that weren’t in the original design, and a QA process that was finding bugs faster than engineering could fix them. The recovery plan: a 6-week scope reduction sprint that cut 40% of features (preserving the core game loop), a milestone system with weekly check-ins and clear done criteria, and a bug triage process that focused engineering on launch-blocking issues. The game shipped 6 months after the producer joined — 12 months earlier than the trajectory at engagement start.
Client Success Story: Mobile Studio — Outsource Pipeline That Delivered 500 Art Assets on Schedule
A mobile game studio needed 500 art assets from 3 external vendors across 8 weeks — a coordination challenge that had previously resulted in inconsistent quality, missed deadlines, and significant internal rework. Our Game Producer established an outsource management system: a vendor onboarding process with style guide documentation and sample asset review, a weekly delivery schedule with clear acceptance criteria, a 2-round revision limit with escalation procedures, and a QA checklist that validated technical specs before assets entered the internal pipeline. 500 assets delivered across 8 weeks with a 91% first-round acceptance rate. Internal rework time: reduced 70% vs. the previous outsource engagement.
Why Companies Choose Our Game Producers
- Game development realism: They build schedules that account for game development uncertainty — not optimistic plans that assume everything goes right
- Scope discipline: They make hard cut decisions before they become launch crises
- Team trust: They coordinate creative teams without becoming a bottleneck or crushing creative momentum
- 50% cost savings: Senior game production expertise at a fraction of US market rates
- Fast start: Most engagements begin within 1–2 weeks
Engagement Models
- Individual Game Producer — One senior producer for project management, team coordination, or outsource management.
- Production Lead — Senior producer who establishes production systems, manages the full team, and owns the schedule for a complete title.
- Contract-to-Hire — Evaluate production thinking, team fit, and leadership style before committing long-term.
- Project-Based — Production support for a defined phase: pre-production planning, production sprint, or launch preparation.
How To Vet Game Producers
Our vetting identifies producers who ship games — not just producers who manage spreadsheets.
- Track record review — Shipped game credits with specific production contributions: schedules they maintained, scope decisions they made, teams they coordinated. We look for evidence of production discipline and shipped outcomes. Over 80% of applicants do not pass this stage.
- Production system assessment — Can they describe the production system they’d establish for a new project? Milestone structure, sprint cadence, done criteria, and escalation procedures — producers who can’t articulate their production system are improvising.
- Scope decision evidence — Can they describe a scope cut decision they made and why? Producers who’ve never cut scope haven’t been tested by real production pressure.
- Team leadership assessment — How do they handle a team member who’s consistently missing deadlines? How do they communicate bad news to stakeholders? Production leadership is as important as production systems.
What to Look for When Hiring Game Producers
Strong game producers ship games — they don’t just track tasks and run meetings.
What strong candidates demonstrate:
- Specific shipped game credits with production ownership — not just “worked on production team”
- They can articulate the production system they’d establish and why
- They’ve made scope cut decisions and can explain the reasoning
- They understand game development disciplines well enough to have credible conversations with art, engineering, and design leads
Red flags to watch for:
- Production experience entirely in non-game industries — game development has unique production challenges
- No shipped game credits — project management experience doesn’t automatically transfer to game production
- Inability to describe specific scope decisions or production problems they’ve solved
- Production philosophy that prioritizes process over outcomes
Interview questions that reveal real depth:
- “Walk me through a production crisis you managed. What was the situation, what decisions did you make, and what was the outcome?”
- “Describe a scope cut decision you made. What was the feature, why did you cut it, and how did you communicate the decision to the team?”
- “How do you build a production schedule for a game project? What assumptions do you make and how do you account for game development uncertainty?”
Frequently Asked Questions
Do your Game Producers have experience with both indie and AA/AAA production scales?
Can your Game Producers manage outsource art and development vendors?
Do your Game Producers have experience with live game operations and post-launch production?
How quickly can a Game Producer start?
Related Services
- Game Designers — Game design specialists whose work game producers schedule and coordinate.
- Game Engineers — Game engineers whose development work game producers track and unblock.
- QA Engineers — QA specialists who work within the production systems game producers establish.
- Game Artists — Game art professionals whose pipelines game producers manage and optimize.
Want to Hire Remote Game Producers?
We source, vet, and place senior Game Producers who’ve shipped real games — producers who build realistic schedules, make hard scope decisions, and coordinate creative teams without becoming a bottleneck.
Get matched with Game Producers →
Ready to hire Game Producers who ship games on time? Contact us today and we’ll introduce you to senior game producers within 48 hours.
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